Cave Story is a freeware platform-adventure video game released in 2004 for the PC. It was developed over five years by Daisuke “Pixel” Amaya in his free time. Cave Story features 2D platform mechanics and is reminiscent of the classic games Amaya played in his youth, such as Metroid (1986). Play Cave Story online!
Cave Story (Genesis) Gameplay
The player controls the on-screen character directly using the keyboard or gamepad. The player progresses by navigating platform game puzzles and shooting enemies with the equipped weapon. When the player collects multiple weapons, they may be toggled at any time with the press of a button.
Defeating enemies sometimes yields yellow triangular objects, which give experience points to weapons when collected. Weapons may be improved up to level three, but taking damage causes weapons to lose experience and levels. Health and missile capacity upgrades are scattered throughout the game world. The player must interact with a variety of non-player characters and objects to complete the game.
Cave Story takes place within the cavernous interior of a floating island. The island is populated by Mimigas, a race of sentient, rabbit-like creatures. A particular species of red flower that grows in the island causes the normally peaceful Mimigas to fall into a violent frenzy when ingested. The island also conceals an artifact called the Demon Crown, which has vast magical powers. An army of killer robots was sent to the floating island on a previous expedition, seeking to harness the Demon Crown as a weapon for wars on the surface world.
These soldiers from the surface slaughtered Mimigas indiscriminately in their search for the crown. Shortly before the game begins, Professor Booster, the Sakamoto family, the “Doctor,” and various assistants formed a scientific party to research the island, but they became stranded.
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